Japanese educational card games offer a unique blend of fun and learning, making them an engaging tool for students of all ages. Rooted in traditional Japanese culture, these games not only enhance cognitive skills but also promote teamwork and communication. With vibrant illustrations and innovative gameplay mechanics, they provide an interactive way to master various subjects, from language acquisition to mathematics. In this article, we will explore the history, types, and benefits of these educational tools, showcasing how they can transform the learning experience in classrooms and homes alike. Join us as we delve into the fascinating world of Japanese educational card games!

Want to learn the Japanese arts, language & culture?   

*Check our fun & creative learning resources now!

*Choose our durable, functional & attractive original products!

*Conversation starter or Ice-breaker topics on Japanese, English, Math, Social Studies, History, Arts, etc.

*Great souvenir gift for family, loved ones, friends & guests!

*Congratulatory presents to students & colleagues!

*Promo school & company giveaways!

*Lasting game prizes!

*A beautiful reminder of your time in Japan!

*Great way to learn culture & language — the OIJs (Origin in Japan/Only in Japan!)

*Enjoy the unique Japanese arts, language & culture through the educational games!

An original product.  It features 5 attractive color packaging representing unique Japanese food (red/kurenai), Japanese costumes (blue/ai), Japanese nature (green/matsuba), Japanese sports, games & entertainment (purple/fuji), and the 4 seasons in Japan (pink/sakura). A site link gives detailed information per image that leads you to a deeper understanding of the culture.  Japanese style design perfect for learning and teaching the Japanese language, arts, sports, and history. Good learning material for different subjects like English, Japanese, Math, History, Social Studies, and Literature. Great souvenir from Japan. A popular gift for family, friends & acquaintances!

 

Design: Inspired by OIJs (Origin in Japan/Only in Japan) that the creator gathered in her 30+ years as a foreign teacher in Japan. Her Japanese students researched and presented in class what makes their country unique. One of the adult students assisted in the completion of this long-overdue educational project. Foreign residents and tourists are fascinated with the unique Japanese arts, language, and culture. Aim to showcase the unique Japanese culture to the world through Olives Playing Cards+Japan and Olives Uno+Japan Cards.

Fun educational games for all ages and nationalities. The site links you to 55+ suggested games using the 2 decks of cards.  100% Professional Grade. 250gsm copper card paper, double-sided printing with a glossy finish on the surface.  Olives Playing Cards+Japan deck contains 52 poker cards & 2 Joker cards. Olives Uno+Japan Cards deck contains 108 playing cards (25 cards per color & 8 Wild cards).  Japanese design perfect for overseas souvenirs. Popular gifts from Japan for foreign friends!

Olives Playing Cards
NumberOlives Playing Cards+Japan

          Red

  (Kurenai)

      Blue

    (Ai)

          Green

  (Matsuba)

            Purple

          (Fuji)

  
 *Click the name for detailed info.FoodCostumesNatureSports, Games & Entertainment
1          AOnigiri おにぎりMaiko 舞子Sakura 桜Nimonnoanime 日本のアニメ
2          2Maccha 抹茶Nihongami 日本髪Kiku 菊Janken ジャンケン
3          3Tenpura 天ぷらRandoseru ランドセルShibazakura 芝桜Kendo 剣道
4          4Shakeikuradon 鮭いくら丼Yukata 浴衣Asagao 朝顔 Igo 囲碁
5          5Hinomarugohan 日の丸ご飯 Miko 巫女Fujinohana 藤の花Koma こま
6          6Oden おでんYomeiri 嫁入りTsubaki 椿Origami 折り紙
7          7Shabushabu しゃぶしゃぶMeido メイドKinmokusei 金木犀Bacharugemu バーチャルゲーム
8          8Misoshiru 味噌汁Rorita ロリータTanpopo たんぽぽMochitsuki 餅つき
9          9Soba 蕎麦Furoshiki 風呂敷Momiji 紅葉Otedama おてだま
10          10Onigiri おにぎりGeta 下駄Shiragiku 白菊Gemu ゲーム
11          JKakigori かき氷Wasokomono 和装小物Nihonteien 日本庭園Karate 空手
12          QTaiyaki たい焼きObi 帯Bonsai 盆栽Hinaningyo ひな人形
13          KSushi 寿司Shichigosan 七五三Ikebana 生け花Sumo 相撲
      
 Joker (2)Pink(Sakura   
     
  Seasons in Japan   
           1Spring/Haru 春   
           2Summer/Natsu 夏   
           3Autumn/Aki 秋   
          4Winter/Fuyu 冬   
      
Suggested Card Games  *Click the names for game details.  
1Beggar My Neighbour12My Ship Sales23Speed
2Cheat13Old Maid24Spit
3Concentration14Peanut Butter/Kemps/Cash25Snap
4Crazy Eights15Pig26Snip, Snap, Snorem
5Egyptian Ratscrew16President27War
652 Pick Up17Put28Give Me What I Want (Cards Hunt)
7Go Fish18Rolling Stone/Enfle297 Bridge (Shichinarabe)
8House of Cards19Rummy30Memory Game (Shinkeisui Jack)
9Lucky Seven20Seven Bridge31Babanuki (Old Maid)
10Marriage21Solitaire327-5-3 (Shichi-Go-San)
11Lucky One/ ~ 1322Jijinuki (Old Bachelor)33Cards Shoot/Furthest Reach
Olives Uno Cards
NumberOlives Uno+Japan Cards

            Red

   (Kurenai)

            Blue

         (Ai)

            Green

     (Matsuba)

            Purple

            (Fuji

  
  FoodCostumesNatureSports, Games & Entertainment
1            0Onigiri おにぎりMaiko 舞子Shiragiku 白菊Sumo 相撲
2            1Osechi おせちGeta 下駄Sakura 桜Nimonnoanime 日本のアニメ
3            1Teishoku 定食Uchiwa 団扇  Ume 梅  Shogi 将棋
4            2Yakisoba 焼きそばNihongami 日本髪Kiku 菊Janken ジャンケン
5            2Maccha 抹茶Budo 武道Kikyo 桔梗 Darumaotoshi だるま落とし
6             3Tenpura 天ぷらRandoseru ランドセルShibazakura 芝桜Judo 柔道
7             3Chikuzenni 筑前煮Hakama 袴Ajisai 紫陽花Kendo 剣道
8            4Shakeikuradon 鮭いくら丼Yukata 浴衣Momonohana 桃の花 Daruma だるま
9            4Takoyaki たこ焼きHanayome 花嫁Asagao 朝顔 Karate 空手
10            5Hinomarugohan 日の丸ご飯 Miko 巫女Keshinohana けしの花Koma こま
11            5Yakitori 焼き鳥Obikazari 帯飾りFujinohana 藤の花Hanetsuki 羽根つき
12           6Renkon 蓮根Yomeiri 嫁入りHiganbana 彼岸花Origami 折り紙
13           6Oden おでんGakusei 学生Tsubaki 椿Koinobori 鯉のぼり
14           7Natto 納豆 Shichigosan 七五三Kinmokusei 金木犀Hinaningyo ひな人形
15           7Shabushabu しゃぶしゃぶSamurai 侍Nanten 南天Taketonbo 竹とんぼ
16           8Misoshiru 味噌汁Meido メイドTsutsuji つつじMochitsuki 餅つき
17           8Sukiyaki すき焼きRorita ロリータTanpopo たんぽぽTakoage 凧揚げ
18           9Karaage 唐揚げObi 帯Momiji 紅葉Otedama おてだま
19           9Soba 蕎麦Kanzashi 簪Icho いちょうKendama けんだま
20           RSenbei 煎餅Katana to Hakama 刀と袴Nihonteien 日本庭園Gemu ゲーム
21          RKakigori かき氷Katana to Sensu 刀と扇子Botan 牡丹Hyakuninisshu 百人一首
22          DDango 団子Sensu 扇子Oshibana 押し花Bacharugemu バーチャルゲーム
23          DTaiyaki たい焼きFuroshiki 風呂敷Bonsai 盆栽Hanafuda 花札
24          SSushi 寿司Furoshikizutumi 風呂敷包Ikebana 生け花Igo 囲碁
25          SSomen 素麺 Wasokomono 和装小物Ichodori イチョウ通りTamaire 玉入れ
 
 
 
Wild (8 cards)Pink(Sakura
 
 
 Seasons in Japan
Wild and Wild Draw 4Spring/Haru 春
Wild and Wild Draw 4Summer/Natsu 夏
Wild and Wild Draw 4Autumn/Aki 秋
Wild and Wild Draw 4Winter/Fuyu 冬
 
Suggested Card Games   
1Card HousesPlayers: 2 players.
Ages: Pre-teens + Teens.
Time to Play: 10 minutes.
Split the deck of cards into 2 and hand each deck to the players. Set a 10 minute timer and challenge both players to build the tallest tower within the time limit. The player who builds the tallest, most secure tower wins.
2Card TossPlayers: 2+ players.
Ages: Younger children.
Time to Play: 5 – 20 minutes.
Cards move very differently through the air than a ball, which makes them fun to toss. Set up any kind of container and see who can toss the most cards into it!
3Card ConstructionsPlayers: Individual or group.
Ages: All ages.
Time to Play: 5 – 20 minutes.
Site: http://www.georgehart.com/cards/cards.html
4Color & Match GamePlayers: 2+ players.
Ages: Younger children.
Time to Play: 5 – 20 minutes.
Color + Number Match in a nutshell:
Sort through all the cards, so you only have the colored number cards in a deck. Also, make sure your child has plenty of different colored items such as candy. Then, draw a card from the pile, the player needs to place the items which match the amount and color that is on the card.
5Construction SetPlayers: 2+ players.
Ages: Younger children.
Time to Play: 5 – 20 minutes.
Adding a set of cards to other building materials can be lots of fun. Try adding Uno cards, plastic cups, and craft sticks to make a fun construction set. Or simple add cards to regular wooden building blocks or another construction set for an added dimension.
6Domino EffectPlayers: 2+ players.
Ages: Pre-teens + Teens.
Time to Play: 20 minutes.
Start by dividing the deck of cards in half and handing it to each player. Set a 20-minute time limit, and each player needs to make the longest ‘domino train’ possible. The player with the longest train wins.
7Find ItPlayers: 2+ players.
Ages: Younger children.
Time to Play: 5 – 20 minutes.
Use number cards in all colours, starting with just low numbers. When you turn over a card, you have find, or list things, that number of objects in that colour. Eg if you turn over a green 3, you need to run around and find 3 green things, or list three green things you can see.
8Find The ItemsPlayers: 2 – 5 players.
Ages: Children + Pre-teens.
Time to Play: 5 – 15 minutes.
Grab all of the number cards and shuffle them/ Draw a card from the pile. Players need to find as many items in the color of the card that is on the card. So if a ‘Red 4’ gets drawn then, players need to find 4 red items. A point gets awarded to the first player to complete each challenge. Most points at the end of the game wins.
9Go FishPlayers: 2 – 5 players.
Ages: Children + Pre-teens.
Time to Play: 5 – 15 minutes.
Remove all cards except 2 of each color number. Shuffle and deal out 7 cards evenly to players. Players need to match 4 cards that are the same, and they ask the other players if they have any cards that they need to complete a set of 4. If they do not have the card, they get told to ‘Go Fish’, and the player picks up another card. The first player to get rid of their cards wins.
10Guess The NumberPlayers: 2+ players.
Ages: Children, Pre-teens + Teens.
Time to Play: 5 – 15 minutes.
Shuffle the entire cards deck and hand out a card to each player. Players need to stick their given card to their forehead without seeing what card they have. They then ask questions to try to figure out what card they have on their forehead. Other players can only answer ‘yes’ or ‘no’ questions. The player that correctly guesses their card in the fewest number of questions wins.
11Higher or LowerPlayers: 2+ players.
Ages: Children, Pre-teens + Teens.
Time to Play: 5 – 15 minutes.
Shuffle the card deck, including some but not all of the wildcards. Draw the top card. The player will have to guess if it’s higher, lower, or a wildcard up next. See how many correct guesses players can get—the player who is correct the most wins.
12MemoryPlayers: 2+ players.
Ages: Younger children + Children.
Time to Play: 5 – 15 minutes.
Gather together 20 cards that are in 10 pairs. Shuffle them and lay the cards out in a 5×5 grid pattern, ensuring they are in a random pattern. Challenge a player to find the 10 pairs with the least amount of moves possible. Record how many cards they overturned to complete the challenge, and the player with the lowest number wins.
13Move ItPlayers: 2+ players.
Ages: Younger children + Children.
Time to Play: 5 – 15 minutes.
You’ll need number cards in all colours, plus wild cards (optional), and a bit of space to play this game. Assign each colour an action, each person turns over a card and they have to do the action assigned to that colour as many times as the number on the card. If you turn over a wild the person to your left gets to pick the action and number of times you have to do it (we limit the number to the highest card we’ve included in the deck!).
14Number Grab GamePlayers: 2+ players.
Ages: Younger children + Children.
Time to Play: 5 – 15 minutes.
This is a great way to work on number recognition. Using just the number cards in all colours turn over one card and the first person to say the number of the card gets to keep it. The winner is the person with the most cards at the end (counting the cards to work out the winner is another great number learning task!).
To make it a little harder you can turn over two cards and the first person to say the number those two cards make up keeps both cards. eg A two and a three card would be 23.
To make it even harder for older kids, turn over two cards and the first person to make a sum out of them and give the correct answer keeps the cards. eg. A two and a three card could be 2+3=5 or 2×3=6
15Old MaidPlayers: 2 – 5 players.
Ages: Children + Pre-teens.
Time to Play: 5 – 15 minutes.
Get all the number cards from a pack and 1 random wild card. Shuffle these cards and deal them out to all players. Players need to match cards, if they have a match in their initial draw, then they can put these aside. Hold up the remaining cards to the player on the right so they can pick 1 at random to potentially make another match. The player holding the wildcard at the end of the game loses.
16Simple PatternsPlayers: 2+ players.
Ages: Younger children + Children.
Time to Play: 5 – 15 minutes.
The ability to recognise and create patterns is another important maths skill and Uno cards are great for playing with patterns.
Set out a simple pattern for your child to continue. Start with the same number in different colours for young players, then try mixing the numbers and colours. Eg red 1, yellow 2, red 2, red 1, yellow 2, red 2, what comes next?
17SnapPlayers: 2+ players.
Ages: Younger children + Children.
Time to Play: 5 – 15 minutes.
Only use the number cards, separate these and shuffle them into a deck. Place the deck face down. Deal out the entire deck to players, so they have roughly the same number of cards. Starting left of the dealer, players place 1 card onto a discard pile one at a time. When there’s a matching pair, all players need to slap their hand onto the pile and shout SNAP! Whoever’s hand is at the bottom wins that round and takes the pile. Whoever ends up with all the cards wins the game.
18SpoonsPlayers: 6 – 12 players.
Ages: Pre-teens + Teens.
Time to Play: 30 – 45 minutes.
Take all the number cards out of the card deck and get 1 less spoon than people playing. Players get 4 cards each, and players need to match 4 numbers. Once a player has 4 of a kind, they can pick up a spoon. The last player without a spoon gets given a letter that spells out SPOON. Once a player has SPOON, they are out. The last player remaining in the game wins.
19SortingPlayers: 2+ players.
Ages: Younger children + Children.
Time to Play: 5 – 15 minutes.
Classifying and sorting is an important skill for later mathematical thinking, and it’s also a great way to work on colour and number recognition. For little ones who are just starting to learn the names of colours, turning over a card and naming the colour you see is a simple and fun beginners activity. Then you can move on to sorting the cards into piles according to colour. You can do the same with naming and sorting numbers, and then combine both attributes and have your child sort into piles of colours and numbers. eg all the red ones, all the blue fives etc.
20Stacking Draw CardsPlayers: 2+ players.
Ages: Younger children + Children.
Time to Play: 5 – 15 minutes.
Allows players to stack Draw 2 or Draw 4 cards to cause other players to draw even more cards. Three Hand Uno: Each player has three piles of cards to try to get rid of. Three Piles: Makes use of three discard piles instead of one. Time Bomb: Adds a delay to Draw 2 and Draw 4 cards.
217-5-3 (Shichi-Go-San)Players: 2+ players.
Ages: Younger children + Children.
Time to Play: 5 – 15 minutes.
All cards face down arranged in circle.  Each player will take turns to pick 1 card and say, “Shichi-Go-San” as s/he put the card face up in the center of the circe.  If the card is either 7, 5, or 3, the fastest who can tap the face of the card will get the card or stacks of cards.  The game over if all the cards were put face up.  The player with the largest number of cards is the Winner.
22Old Maid (Babanuki)Players: 2+ players.
Ages: Younger children + Children.
Time to Play: 5 – 15 minutes.
Distribute all the cards to the players except 1 Wild card.  Each player puts down 2 match cards.  The players will decide who will pick the card.  Normally, “janken” and clockwise taking turns.  The one who got the Wild card without a match lost the game.
23Give Me What I Want (Cards Hunt)Players: 2+ players.
Ages: Younger children + Children.
Time to Play: 5 – 15 minutes.
Allows players to stack Draw 2 or Draw 4 cards to cause other players to draw even more cards. Three Hand Uno: Each player has three piles of cards to try to get rid of. Three Piles: Makes use of three discard piles instead of one. Time Bomb: Adds a delay to Draw 2 and Draw 4 cards.
24Cards ShootPlayers: 2+ players.
Ages: Younger children + Children.
Time to Play: 5 – 15 minutes.
Each player can have 10 cards.  The players will take turns in shooting the cards in a basket.  The one with more shoots wins the game!
25Fly the CardsPlayers: 2+ players.
Ages: Younger children + Children.
Time to Play: 5 – 15 minutes.
Each player will have 1 card each.  The one who can throw/fly the card the farthest is the winner! The players can decide how many times they compete or how many cards they can throw and the one with the farthest card is the winner
  • Original product with 5 color representing Japanese themes: food (red/kurenai), costumes (blue/ai), nature (green/matsuba), sports/games & entertainment (purple/fuji), and the 4 seasons (pink/sakura)

     

  • Japanese-style design perfect for learning the language, arts, sports, and history. Ideal for subjects like English, Japanese, Math, History, Social Studies, and Literature. Great souvenir from Japan.

     

  • Inspired by Original/Only in Japan (OIJs) gathered during 30+ years of teaching; adult students’ research and collaboration. Showcasing Japanese arts, language, and culture to the world through Olives Playing Cards+Japan & Olives UNO+ Japan Cards.
Olives Educational Game Cards

 

  • Fun educational games for all ages and nationalities. Japanese designs perfect for overseas souvenirs & gifts. Popular gifts from Japan for foreign friends! Learn the Japanese language & culture with the unique educational resources.

     

  • Wonderful gift for family, loved ones, friends & guests! Enjoy the suggested 55+ educational games; check the QR Code printed in the boxes! A beautiful reminder of your time in Japan! Remember the Origin in Japan/Only in Japan in an interesting way.
  • Captivating card games that bring together the essence of Japanese arts, language, and culture. Immerse yourself in the vibrant world of Japan while having a blast with family and friends

     

  • Visual Experience with Japanese Artwork: Each card showcases exquisite Japanese art, making every round visually stunning and engaging. Discover the beauty of traditional and contemporary Japanese artwork as you play.

  • Learn and practice Japanese phrases, vocabulary, and expressions effortlessly, making it an ideal educational resource for language enthusiasts of all ages. Expand your cultural knowledge while having fun!

 

  • This versatile game is perfect for various occasions, be it family gatherings, game nights, or parties. It stimulates discussions about Japanese, English, math, social studies, history, and more.

     

  • Dive into the suggested 55+ educational learning games that enhance memory, strategy, and critical thinking skills. Entertain and educate yourself in an interactive and educational experience.

     

  • Traditional Card Games: The Olives Playing Cards+Japan deck can be used to play classic card games like Poker, Rummy, and Bridge. The deck consists of 52 poker cards and 2 Joker cards, providing endless possibilities for traditional card game enthusiasts.

Olives Uno+Japan Cards: contains 108 playing cards, including 25 cards per color and 8 Wild cards. The gameplay follows the familiar UNO rules, where players match colors, numbers, or symbols to discard cards and aim to be the first to empty their hands. Japanese Culture Trivia: Utilize the cards as a Japanese culture trivia game. Each card represents a unique aspect of Japanese culture, such as food, costumes, nature, sports, games, entertainment, and seasons. Players can take turns asking trivia questions based on the images and information provided on the cards. Memory Match: Create a memory matching game by laying the cards facedown and taking turns flipping two cards at a time.

 The objective is to find matching pairs of cards, testing players’ memory skills while exploring Japanese art and culture. Language Learning: Utilize the cards to enhance language learning. Assign vocabulary words or phrases to each card, and players take turns drawing a card and correctly pronouncing the corresponding word or phrase in Japanese or any desired language. Create Your Own Games: Let your creativity flow by inventing unique games using the cards. Combine elements from different card games, incorporate trivia questions, or introduce challenges and rules based on Japanese culture. The possibilities are endless!

Fun Educational Games for All Ages and Nationalities. There are 55+ suggested games using 2 decks of cards. Professional Grade with 250gsm copper card paper, double-sided printing, and glossy finish. Olives Playing Cards+Japan: 52 poker cards & 2 Joker cards. Olives Uno+Japan Cards: 108 playing cards (25 cards per color & 8 Wild cards). Have Fun with our Japan Souvenirs & Gifts Package #1!

Check our Amazon Store in 14 Marketplaces/Countries (Brand: OLIVES, Inc.): https://www.amazon.co.jp/stores/page/17F3FB71-6453-4F36-9DBB-66CA0C8434EE


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